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README.FIRST
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1993-11-20
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Lightwave scene batcher
This is a program I am working on to make rendering multible
LW Scenes easier. Most of this is pretty straight forward. You load
in your scenes and set them off to render. You can also alter the
render options. To change the the background colors just Click on the
background option(ie. Zenith,Ground,sky,nadir) and use the RGB sliders
to adjust the colors.
Now I realize this is not much of a documentation. But this is a
Beta version of the final product. As I get more involved in some of
the planed features I will create a more extensive documentation, to help
you along. (that is what all that empty space is for)
Planned Features:
1. NETWORK RENDERING - Now this is almost done, and should be finished
rather soon. This will allow you to allocate many scenes over a network.
2. Animate options for the Sky, Ground, Zenith, Nadir colors
3. Load and Save prodject files - Project files will contain the original
scene file as well as any changes you have made. The order in which you
have loaded scenes
4. Restore option - If you make changes to a scene and you lose track
you can restore everything back to the original scene file parameters
Now I am releasing this as a Shareware product. I make no claims nor do I
take any resposibility as to the use of this program. This program or any
future version may not be included in any commercial release without
written permission from me. If you use it and are making money with it
I would appreciate a check for $25.00US. I will upload versions as I
finish each feature.
If you find any bugs or if you have an idea on a new feature or a better
way to do what I have done, drop me a line on either:
Studio Amiga 1-817-557-2111 Or Optical Illusion 1-616-791-2109
If you are not on either of these boards, Do yourself the favor and
logon. Both of these boards are invaluable 3D BBS's.
Or you can write me at:
Richard G. L'Hommedieu
C/O Long Island Media Group
2 Sherbrooke Dr.
Smithtown, NY 11787
I hope you enjoy this
Special Thanks to Jody!! Sysop of Studio Amiga for the Idea and giving me a
starting point for this program.